Dontnod builders did not make it a degree to infuse Life is Unusual 2 with a message about gun violence. As a substitute, the ever-present menace is a results of their analysis. The group traveled for 2 weeks throughout america speaking to drifters, hitchhikers and on a regular basis people, after which rolled these tales into the sport. Weapons are merely part of the actual world, in order that they’re additionally within the recreation’s actuality.
“After simply speaking with them, listening to a few of their tales, we knew that it was vital for us to speak about a few of the issues they instructed us simply because it felt actual,” Koch mentioned. “It was vital for us to someway speak about these those that have been possibly not represented sufficient in video video games.”
Weapons are a staple of the online game trade. Taking pictures is by far the preferred mechanic round, particularly in relation to multi-million-dollar AAA video games. Finest-selling franchises like Name of Obligation, Battlefield, Counter-Strike, Grand Theft Auto and Crimson Lifeless Redemption are constructed across the concept of taking pictures enemies and customizing an arsenal of high-powered firearms. In any given 12 months, it’s miles simpler to record the video games that do not function weapons than those that do.
“We additionally do not need to be the French man who offers classes to everybody.”
Life is Unusual is a narrative-driven sequence, providing gamers choices and dialogue choices because the story performs out. The primary recreation focuses on Max and Chloe, two highschool ladies navigating a sophisticated friendship whereas supernatural forces invade their seaside city. This is not a pew-pew type of franchise, however weapons are a consider each video games.
“When a gun was concerned and even, for instance, the demise of somebody in Life is Unusual 1, it is uncommon in comparison with Life is Unusual 2,” Koch mentioned. “This can be a lot of debate we had, to not trivialize the presence of weapons and violence hyperlinks to them. And yeah, to indicate that it has some penalties.”
In Life is Unusual 2, weapons are a shortcut to high-stakes drama. They seem to be a identified issue, one thing that builders can add to the story and immediately create rigidity or pressure a intestine choice out of gamers.
“It is about making a recreation and telling good tales,” Cano mentioned. “However this tough stuff occurred to individuals in actual life, so we actually took care to speak about this topic very consciously. We have now finished plenty of analysis to be as correct as potential. We additionally do not need to be the French man who offers classes to everybody.”
The fifth and remaining episode of Life is Unusual 2 landed in December, and irrespective of which ending gamers obtain, it tells a sensational, heartbreaking story. A part of its energy stems from its basis in real-world crises, tackling topics like household separation, police brutality and violent racism. Although the franchise could depend on weapons to fabricate rigidity like different titles, it tells tales usually ignored by the online game trade. Tales about younger girls coming of age and discovering their energy, or that of two younger brothers traversing the US on their very own, relying solely on one another to outlive.
Cano, Koch and sequence co-director Raoul Barbet haven’t any concrete plans for the subsequent installment of Life is Unusual, however they’re brainstorming new recreation concepts now. No matter they select, it will doubtless be character-driven, extremely emotional and tied to the actual world in a tangible method. It may also embody weapons — however that might apply to mainly any recreation.