As soon as a battle begins, allies and enemies take turns attacking, with the rotation order listed on the right-hand aspect of the display screen. That is an automatic initiative system that builders at Firaxis are calling “interleaved turns.” As soon as per spherical, gamers can use the Workforce Up motion to push one character to the entrance of the road. That is against the usual XCOM strategy, which provides gamers a handful of strikes earlier than passing management to the enemy group.

Chimera Squad’s character-management system has fewer customization choices than XCOM 2, but it surely permits gamers to strategically improve their brokers’ expertise and assist them get well from important accidents. Together with the coaching room, which takes characters out of fee for just a few days at a time, there’s a regular merchandise store and a Scavenger Market stuffed with uncommon devices, however the latter isn’t all the time open. Gamers can even construct new weapons and instruments, together with bipedal androids that may stand-in for troopers who fall unconscious.

XCOM: Chimera Squad

Image Credit: Firaxis

Probably the greatest options of XCOM 2 was the power to rename characters and customise their appearances. There have been loads of celebrity-themed hearth groups, and gamers usually added associates to their squads, a tactic that exacerbated the emotional punch of every in-game dying. Renaming characters isn’t an possibility in Chimera Squad, since every agent has a longtime, distinctive skillset, a Firaxis spokesperson advised Engadget.

Chimera Squad isn’t XCOM 3, but it surely’s a step in that route. Firaxis didn’t provide any details about a fully-fledged follow-up to 2016’s XCOM 2, however a spokesperson mentioned, “We stay dedicated to the XCOM franchise.”